Objectify

Image to 3D

Image to 3D builds a mesh from a sketch, photo, or concept render and keeps the reference silhouette and palette. One image is enough. Add front, side, and back views when proportions on a character or product have to match. Pro includes image to 3D, commercial use, and every export format.

What to upload

A sketch, a photo, or a concept render is enough. The mesh keeps the silhouette and the palette of that reference, which is the point of starting from an image instead of a sentence.

One view, or four

One image is the default. Add front, side, and back references, up to four views, when a character or product has to match proportions you already drew. Extra views are for tighter form, not for a different material.

When an image beats a prompt

Use an image when the design already exists and the words would flatten it. Use a prompt when you are still naming the object. Both paths end in the same place: UVs, PBR maps, a face budget, and an export.

Pro includes image to 3D, commercial use, and every export format. Rigging stays on Studio.